May 2012
1 post
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May 2nd
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March 2012
2 posts
3 tags
Personal Project: Rehearsal Dinner Invite
Recently my parents commissioned me to design the rehearsal dinner invite for my brother’s wedding.  Rather than putting something together in entirely in Photoshop, I decided to go with something code-base, and wound up using a flocking algorithm I’d programmed some months ago in OpenFrameworks (C++).  I tweaked the parameters numerous times, running the program and printing at each...
Mar 17th
8 tags
Touchscreen Installation in Three.js at MWC2012
I designed and programmed this piece using Three.js library (WebGL) running in Chrome browser. It was made for client, Electroland, as part of a multi-paneled, brand-engaging piece for the Android Exhibition, Mobile World Congress 2012, Barcelona. Afterwards I walked around the event to check out some of the latest mobile gadgets, including the new HTC One and Motorola Defy Mini.  It was...
Mar 3rd
February 2012
3 posts
Feb 13th
Recalling Radio-This-Batcher : How I Became an...
In 2005 I was working as a sound editor on the PlayStation 2 game, “Unreal Championship 2,” at Technicolor Interactive in Burbank.  Months earlier I had finished editing dialog on a different Xbox title, “Jade Empire,” that set the current record of lines of dialog in a game, at just over 12,000 lines.   Dialog editing is not fun.  The sound editor is handed a script of lines that has been...
Feb 8th
2 tags
Interaction Designing with Code : Preface
The software tools of the Interaction Design field, specifically the design of applications for spaces, non-consumer facing post-production tools, and the array of screen-ready digital devices, that access content running directly on the web or through downloadable native applications, are rapidly changing. Some tried-and-true best practices and deliverables of the field survive, while others...
Feb 6th
1 note
October 2011
1 post
Oct 3rd
September 2011
1 post
1 tag
Sep 15th
June 2011
5 posts
On Designing Behind the Curtain
On a recent interaction design mailing list to which I subscribe, someone launched an extensive thread with this post: As an Interaction Designer I think it’s a foundamental matter to have a deep knowledge of  “how it works behind the scenes” what we design for people to use. The question is: which language (HTML, Java, Javascript, DHTML…) do you think an Interaction...
Jun 27th
1 note
Jun 20th
Jun 19th
2 notes
Jun 19th
PushPopDesign is Looking for a User Interface/...
I currently lead up a small design firm of sorts.  We are positioned in a unique space, in that we perform the following three functions:  UI/ UX design for mobile, web and desktop applications Creative coding for commercials, print and installations (specifically using OpenFrameworks and Processing) Sound design for a variety of media I’d contemplated phasing one or two of these areas...
Jun 3rd
April 2011
2 posts
WatchWatch
New music news for me.  My friend Eric was kind enough to feature three Lordx tracks on a mini-documentary about glassblower, Kiva Ford.  Tracks include the recent “Sleepwalker (Lordx covers Battle Tapes),” older “Climbing out of it,” and “Seep.”  Look for that first track on the upcoming Battle Tapes Sleepwalker EP. The...
Apr 14th
Apr 3rd
March 2011
1 post
Mar 22nd
February 2011
1 post
Feb 16th
December 2010
3 posts
Dec 21st
1 note
Dec 12th
Dec 8th
November 2010
1 post
WatchWatch
My Vimeo video “Starling Flock at the Vatican” was recently featured in a flocking tutorial for Cinder.  Until now I’d never really paid much much attention to my Vimeo stream, but decided it was time to start updating it with code art explorations on a more regular basis.  This video is my first effort in that direction. Celestial clusters form from trails of particles with a...
Nov 15th
1 note
October 2010
3 posts
Oct 30th
1 note
For the past couple months I’ve had an idea for a book about creative people who make calculated compromises in their lives to achieve economic success on a personal level, but also to affect social change. The choice to do something creative as a part of one’s livelihood is rarely to simply make a buck.  To the artist, money is often only a fortunate byproduct of artistic success, provided by...
Oct 14th
1 note
Oct 3rd
September 2010
3 posts
Barcelona: Day 1
I have not slept in an actual bed for two nights.  Last night I was on a red-eye flight from Washington to Copenhagen.  The night before I had been packing up all my things in Venice Beach all night.  The days in between were filled with plane-hopping with intermittent naps between in-flight films—just enough to keep me from passing out from exhaustion. At noon today I finally made it into...
Sep 16th
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August 2010
2 posts
Aug 26th
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June 2010
1 post
Jun 14th
May 2010
2 posts
May 20th
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April 2010
2 posts
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February 2010
1 post
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January 2010
7 posts
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December 2009
4 posts
Dec 20th
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Dec 19th
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November 2009
7 posts
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